The D&D Daily's Publicly Reported
'Retail Violent Death Report' Q1

Deaths up 12% since 2017 - 125 Deaths in Q1

22%, 28 Retail Employees Killed


 
  Quarterly Comparison

Q1 2018
 125 Retail violent deaths
 113 Criminal acts



Compared to Q1 2017

Deaths - 112, up 12%
Criminal acts - 102, up 11%


Q1 Violent Deaths - 62 Customers, 35 Suspects, 28 Employees

Q1 2018 Total Violent Deaths
50%, 62 Customers – Up 114% from Q1 2017
28%, 35 Suspects – Down 33% from Q1 2017
22%, 28 Employees - Up 8% from Q1 2017

Q1 2017 Total Violent Deaths
46.5%, 52 suspects killed
25.8%, 29 customers killed
23.2%, 26 employees killed
4.5%, 5 LE/LP killed

 

Q1: 37 Retail Crime Deaths - 88 Homicides


Q1 2018


70%, 88 Homicides
                 Workplace violence, arguments, murder/suicides

                • 84%, 74 Victims
                • 16%, 14 Suspects




30%, 37 Retail Crime Deaths
                   Robberies, burglaries & shoplifting
                 • 43%, 16 Victims
                 • 56%, 21 Suspects


64 Parking Lot Deaths - 44 In-Store Violent Deaths
 

 

51%, 64 killed in parking lots
35%, 44 inside store or mall
14%, 17 died off premises (fleeing, police chase)
 



44 In-Store/Mall

Violent Deaths


90 Customers & Employees Killed

38 were shot
5 was stabbed
1
was beaten
 

72% of total deaths
53%, 48 killed outside the store
40%, 36 killed inside the store/mall
6%, 6 killed
off premises
 



28 Employees Violently Killed

22% of the total deaths
11 killed during robberies, burglaries or thefts
11 killed in homicide
4 killed by workplace violence
1 killed in accident
1 killed
by co-worker/employee



28 Employee Deaths By Gender & Method


 

Males Killed 2 to 1
57%, 16 Males
36%, 10 Females
7%, 2 Not listed

Method
86% (24) Killed by gun
3
stabbed
1 hit by car



Total Deaths by Gender


 

Males Killed By 77-18 Margin
77%, 96 Males
18%, 23 Females

5%, 6 Not listed



Total Deaths by Store Type



*Other category consists of car wash, check cashing, currency exchange, factory,
 internet cafe, market, motel, salon & unlisted
 

Q1 2017 Deaths by Store Type:
1. C-stores
2. Restaurants
3. Big Box Stores
4. Other
5. Grocery Stores
 

Q1 2018 Deaths by Store Type:
1. C-stores
2. Other
3. Gas Stations
4. Shopping Center/Malls
5. Restaurants
 



Violent Deaths by Weekday
25
% occur on Wednesday alone in Q1

 


Violent Deaths by State

Q1 2017 Highest retail deaths:
1. Texas (15)
2. California (12)
3. Georgia (9)
4. Florida & North Carolina (7)
5. Arkansas & Tennessee (5)

Q1 2018 Highest retail deaths:
1. Texas (17)
2. California (16)
3. North Carolina (8)
4. Florida (7)
5. Georgia, Alabama & Arizona (6)


Violent Deaths by City

 

Q1 2018 Highest retail deaths:
1. Birmingham, AL (4)
2. Houston, TX (4)
3. Melcroft, NC (4)
4. Las Vegas, NV (3)
5. Jacksonville, FL (3)


Q1 2017 Highest retail deaths:
1. Houston, TX (5)
2. Memphis, TN (4)
3. Little Rock, AR (3)
4. Indianapolis, IN (3)
5. Atlanta, GA (3) 

Q1



Facebook Share on Facebook       Twitter Share on Twitter       Linkedin Share on LinkedIn
 


Methodology:
The Daily collects this retail store specific information from public news media sources throughout the United States and reports it daily in our Retail Crime column. We do not survey any retailers or third parties nor collect information from any retail executive. All of this information is available through public news media outlets. We do not claim nor does it represent all such incidents or deaths that may occur in retail locations or retail corporate facilities as many may not be reported in the news media depending on a number of variables outside of our control. We are not responsible for the accuracy of the information reported in the various news media outlets. We do not name any retailer, retail executive, suspect, or victim.

Copyright: We reserve the rights to this industry exclusive report and do not authorize its republication or reproduction without written consent which may include a fee. By re-publishing or reproducing this report or any parts of it without authorization the party agrees to pay a fee determined by the D&D Daily.